Example Buy Smart Competition entries

Buy Smart entries don't have set boundaries. Previous entries include everything from board games to picture books to rap videos.

Go ahead–surprise us!

Here, you'll find examples of recent prize-winning entries, including information about why they were successful. We're showcasing a handful of entries from all 3 categories to demonstrate the diversity of successful topics and formats.

Copyright and credits: The use of entrants' work on this page is licensed as condition of entry into the Buy Smart Competition.

Years 4 to 6

'Chat show' investigative documentary (1st place, 2024)

Meredith and Ruby, Year 6, St Dympna’s Catholic Primary School, Aspley

Watch
04:56

Note: minor edits have been made to this entry to protect the students' personal information.

Judges' notes

As hosts of the chat show—The Daily Gossip—Meredith and Ruby put a spotlight on the issue of shrinkflation.

Their investigation tackles this issue where it most impacts their young teen audience—in the supermarket snack aisle.

The entry demonstrates excellent research and, importantly, gives viewers the effective solution that checking unit prices can help you get better value for money.

Students' comments

'We learnt that shops are really sneaky with shrinkflation and, if you pay attention to prices and the price per 100g, you can get way better value.'

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Animated film (2nd place, 2023)

Aaron and Noah, Year 6, Wellers Hill State School

Watch
01:45

Judges’ notes

This eye-catching and colourful stop-motion animation is about 2 very different characters:

  • a boy who buys on impulse and regrets his choices, and
  • a boy who evaluates different options and considers his priorities before buying anything.

This simple, well-focused story clearly illustrates the importance of separating needs from wants and being mindful before making the commitment to purchase the product.

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News report (2nd place, 2022)

Ziggy and Milla, Years 4 and 6, home education

Watch
02:13

Judges' notes

A news report is a great format for presenting information. This entry has a lot of fun along the way with costume changes, big characters and a catchy jingle for contacting the Office of Fair Trading.

The report is about a faulty toy bought by a consumer, who learned about consumer rights that apply and was able to get a replacement toy as a remedy for the original fault.

Overall, this entry is a well-researched and succinctly-presented explanation of a key element of Australian Consumer Law.

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Picture book (2nd place, 2020)

Zac, Year 5, Kedron State School

Cartoon of a birthday party with the title ‘The Year Jack saved: A story about earning money and making a budget’.

Download the picture book—this is a digital copy of the paper booklet that was submitted.

Judges' notes

A very clever storybook that uses its narrative as a framework to help kids learn about budgeting and work towards a savings goal.

Each page includes simple maths equations that show how earning and spending impact on saving.

The book uses a balance of text and illustrations to engage young readers and its cheeky sense of humour makes it lots of fun.

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Calendar (Highly Commended, 2022)

Rachel, Year 4, Forest Lake State School

A handwritten calendar, sticker chart and stickers.

Judges' notes

A calendar is a highly functional, everyday object. The Monthly Money-Saving Calendar uses this format to build an activity into daily life.

Each month offers a tip and a challenge to help young people meet their savings goals. It comes complete with a handy sticker chart to track progress.

The challenges are an excellent inclusion—questions typically relate to finding the best value when making choices at the shops.

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Years 7 to 9

Video skit (1st place, 2024)

Dev and Ivan, Year 9, Merrimac State High School, Gold Coast

Watch
02:15

Judges' notes

In a light-hearted and effective skit, these so-called 'refund enforcers' explain the rules around product returns.

The skit demonstrates an excellent understanding of consumer guarantees and explains them with clarity, energy and charisma.

Students' comments

'My team learnt about refunds, returns and remedies during this project. We studied the laws that protect both consumers and businesses.'

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Instructional video (1st place, 2022)

Mei Mei, Year 9, Wavell State High School

Watch
02:59

Judges' notes

This video offers a clear, well-organised guide to saving money in a quirky, hand-drawn package. The presentation contains targeted, useful and achievable advice for:

  • keeping a budget
  • balancing income and expenditure, and
  • maintaining control of your spending habits.

The vocal tone and use of modulation in the voiceover are excellent, helping keep viewers engaged with the content.

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Music video (2nd place, 2024)

Olivia, Paiton and Leah, Year 7, Livingstone Christian College, Ormeau

Watch
02:12

Judges' notes

This delightful music video has an absolute earworm of a song exploring online shopping and scam awareness.

The messages are as well thought out as the song is catchy, particularly the 'stop, think' moment halfway through the song. The song is especially impressive in using original music rather than 'reinterpreting' an existing song.

The combination of filmed content, animations and memes are a fun way to engage young people with this entry's substance.

Students' comments

'[We learned] how to not get scammed when online shopping and how to identify scam websites. We also learned what to do if we have been scammed and how many people get scammed.'

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Magazine (3rd place, 2024)

Fina, Sofia, Elise and Hester, Year 8, Loreto College, Coorparoo

Magazine cover displaying graphics of a mobile phone, shopping trolley and shopping bags.

Download the magazine—this is a digital copy of the paper magazine that was submitted.

Judges' notes

This stylish magazine—Shopping Online—offers young readers the 'why' and 'how' of shopping online safely.

Its clever tips include evaluating reviews, looking for 'red flags' such as spelling or grammar errors and checking the URL and publication date for signs of deception.

Students' comments

'Through our research, we have learned about the risks of online shopping [and] how to avoid these risks in a safe way, therefore making us more educated consumers coming out of this project. We hope that our magazine will not only educate us, but pass on this message to others, which is the main reason we made it and decided on this idea.'

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Card game (3rd place, 2023)

Charlotte, Year 9, Wavell State High School

Cards laid out for play.

Judges' notes

This card game tests players' knowledge of scam awareness by asking trivia questions and posing entertaining challenges.

It is a clever, quirky balance of fun and learning that uses a gameplay format to teach knowledge and skills.

The fun and engaging aspects of the project enhance rather than detract from the learning experience.

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Fair Trading rock garden (3rd place, 2022)

Finn and Rosie, Year 8, Bell State School

Garden rocks tied with ribbon attached to laminated cards and an A4 page with photos of the rocks in a school garden.

Judges' notes

This eye-catching, creative idea turns people's natural curiosity into opportunities for learning.

Each rock is adorned with shiny ribbon and a colourful information card. They're ready to be scattered around a school garden to catch people's eyes and encourage them to read the advice.

The judges appreciate the bold, unusual approach to the competition task because—as stated in the students' explanatory note—information rocks!

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Years 10 to 12

Board game (1st place, 2024)

Andrei, Year 10, The Springfield Anglican College

Board game

Judges' notes

This incredibly sophisticated game teaches young players about the false, misleading or deceptive practices that can be found in online shopping.

While these practices include scams, they also include the tactics some legitimate businesses use to manipulate or nudge people into spending more money than planned—known as dark patterns.

A lot of work has gone into understanding the issue and presenting the information in a game format.

The question-and-answer cards are a clever way to gamify the learning and encourage and reward critical thinking.

Student's notes

'It was interesting to see a specific age demographic and how they dealt with these [practices].'

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Slide presentation (1st place, 2023)

Samantha, Year 10, Nambour State College

Introductory slide with title buying your first car and some cars and road signs.

Download the presentation.

Note: minor edits have been made to this entry to protect the student's personal information.

Judges' notes

This sophisticated and thorough slideshow guides older teens through the choices involved in buying their first car.

The level of research is extraordinarily high and it's all brought together in a clear, informative package.

The detailed cost-benefit analysis is an excellent feature to help guide the audience through what can be a very complex decision-making process.

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Brochure with flyer (2nd place, 2024)

Cooper and Thomas, Year 10, Aspley State High School

DL flyer titled \'Buying your first car: A guide to understanding the costs and risks of the market\' showing a photo of a teenager adjusting a rear-vision mirror.
Road map titled \'The Road to Buying Your First Car\' with 7 information bubbles linked by a winding road.

These are digital copies of the paper submissions.

Judges' notes

Brochures and flyers are deceptively hard to do well, but this entry successfully balances the amount of information to include and exclude—it's substantial enough to inform without being overwhelming.

Both documents are impressively thorough, covering topics such as:

  • getting your licence
  • researching different options before buying
  • setting a budget for regular ongoing expenses and unexpected costs.

Students' comments

'We learned some useful skills, including how to spot and avoid car-related scams, as well as getting to know some very important info about car ownership, such as the upfront and ongoing costs—licences, registration and insurance—which has prepared us for buying a car of our own.'

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Interactive digital storybook (3rd place, 2024)

Lucas and Liam, Year 10, Aspley State High School

Title slide of \'Schoolies adventure simulator\' with 5 teens posing on a beach overlaid by a big pink button labelled \'Begin!\'.

Download the full presentation.

Note: Minor edits have been made to this entry to protect the students' personal information.

Judges' notes

This entry is about travel scams with a focus on school leavers preparing to attend Schoolies Week. It's an interactive digital storybook in a choose-your-own-adventure style.

This approach teaches users to use critical thinking when booking accommodation or activities. It also provides tips on how to spot and avoid other travel-related pitfalls.

Students' comments

'Attending schoolies is an easy way to come across a various amount of scams and online fraudulent listings of hotels, activities etc. They have evolved over time and are becoming increasingly difficult to spot.'

More information

For hints and tips on entering the competition, check out these pages:

Find out how to request a classroom presentation on Buy Smart topics.

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